![]() With the minute-men i said no to father, and the little fooker attacked the minute-men in a matter of hours. Personally I have done the Institute and the minute-man. No, you cant finish the main storyline without one of those factions. And once in the institute, you can say no to 'Father' after which he sends you straight back to the elevator. but i don't know if you have to join them first though. you can use the minute-man for that i suppose. you need someone to build the teleport device. but you will at least need the Rail-road for decoding the chip. You can totally ignore the brotherhood, and the Minute-men. ![]() ![]() ![]() What are the factions/questlines anyway? I finished with the Institute, and I'm sure the BoS and Railroad have their own endings, but is that it? Can you 'end' the game without those factions? ![]()
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![]() ![]() I would also be inclined to install one of the Race Combat and Sector Claim mods that are out there, as long as they were compatible and seemed to be well regarded. (This is not the latest thread, do a search to find the newest thread.)Ĭapture Stations, Marine Hacking, Marine Repairs - Links to the mods available in this thread. ![]() CODEA is not "vanilla friendly" and will give your game the "modded" attribute, which prevents you from uploading stats and the like, but otherwise doesn't effect gameplay. I've got it downloaded and waiting for that moment when I decide that running "vanilla" isn't enough for me anymore. But, of all the mods that are out there, and there are many of them, the only ones that I am considering are:ĬODEA - An absolute must-have for anyone who wants to run large combat and defense fleets, especially with carriers and lots of fighter support. As it is, I run X3TC unmodded, right now. ![]() What are the best mods for x3?If you're looking for a "total conversion", I can't help. ![]() ![]() (one-shot kills), and you’re in for some nail biting tension and some brainĮnter The Sum of All Fears. Mix that all in with some slick level design and a lethal level of realism “tangos” and save the hostages, or just stop the world from getting itself blown ![]() You can control any of theseĬommandos, and you have to orchestrate intricate operations to take out the With guns, give missions plans, and issue orders. You are given a mission and you have a team of crack commandos whom you outfit Or is to lazy to check out one of our reviews, the basic premise is straightforward: For anyone who hasn’t played a Red Storm tactical shooter ![]() Six and Ghost Recon games without the tactical elements that made To be blunt, The Sum of All Fears is merely Red Storm’s previous Rainbow ![]() |
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